This started off as a mini, week-long project to see if I could make a spin wheel generator in Unity after I was inspired by many other spinning wheels on the internet. It has since been ported to the Godot Engine as a way of experimenting with a new engine.

The project itself is rather simple:

- Type a word into the input field underneath the wheel.

- Press the enter key to create a new wheel segment based on the inputted word.

- Keep adding new words to the wheel until you have the amount you want to randomly select from.

- Tap (on phone) or click (on computer) to have the wheel start spinning.

- Whatever word it lands on wins.

Simple as that.


For those who want to know how it all works, I have included all the project files in the download section. The project was built using Unity 2021.3.20f1 with the TextMeshPro package being the only other asset added to the project.

The project was also created using Godot v4.1.2 without C# support since web and android builds are not available for that version of Godot.

[Disclaimer]

The screenshots were taken from the Unity Editor and display the game being simulated on a Samsung S10 device. I have attempted and succeeded at building the project onto an Android compatible phone. I would also love to see someone attempt to get it to work on an IOS device just because it would be nice to know it works on more than just one device.

Results may vary if you decide to build the project yourself. You have been warned.

There is an .apk file that Android users can download and install on their phones if they wish.  You will have to allow permissions for the file manager to install unknown apps but it should download if go through the prompt that shows up.

Download

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Click download now to get access to the following files:

WheelSpinnerProjectFiles_Godot 1 MB
WheelSpinnerProjectFiles_Unity 1 MB
wheel-spinner-1.2.0-release.apk 149 MB
Version 1.2.0

Development log

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